Warhammer 40,000
- This article should include material from Genestealer
Warhammer 40,000 (informally known as "Warhammer 40K") is a tabletop miniature wargame, produced by the British gaming company Games Workshop. The first edition of the game was published in 1987. The man responsible for creating the original rules set and the Warhammer 40,000 gameworld was game designer Rick Priestley. Later developments of the game are the work of editor Andy Chambers. The imagery and "look and feel" of the 40K world are derived from the works of Games Workshop Art Director John Blanche and designer Jes Goodwin. Play centers around 28mm scale (approximately 1:65) miniature figurines which represent soldiers, creatures and vehicles of war. The setting is science fiction (military science fiction genre).
Warhammer 40K is the science fiction companion to its sibling game, Warhammer Fantasy. Warhammer 40K allows for less regimental, formation-based movement, and deals with more advanced weaponry.
Warhammer 40K the Game
Overview
Each player chooses an army from the official list (see below) and constructs an army of pewter and plastic miniatures representing the various units in that army. Rules for constructing armies are contained within the Warhammer 40K rulebook, and army-specific "Codices" that contain specific units and rules for each race/army (certain armies, for example some of the major Chapters of the Space Marines have their own Codex).
Play is divided into turns; with each player choosing specific actions for all of his units on his turn, and using dice to determine the results of those actions. Each match, at the onset, is assigned a set of rules and a goal (collectively called a "scenario") specific to it. The simplest of these is a basic "cleanse" mission, which ends after six turns, the victor being declared based on the control of the four quarters of the board; more complex goals can include night fights, take-and-hold missions, and various others.
Some players organise a series of scenarios (called a campaign) where two or more players fight against each other in a number of battles. These campaigns may feature their own special rules, and are tied together by a storyline, which might alter according to the results of each scenario when it is played.
Modeling
Since the models are hand-painted and assembled by the player, players are often encouraged to design their own paint schemes as well as using ones pre-designed in the various books. In addition, they are also encouraged to further modify their figures and vehicles using parts from other kits and models(known as "bitz" to players), or scratch-made from plasticard or modelling putty. These conversions are often entered into constests at sponsored tounaments and similar gaming events.
Current state of play
As of September 2004, Warhammer 40K is in its fourth edition. New players wishing to start playing should expect to spend upwards of $200-300 US dollars for a reasonably sized army (1000-2000 points worth of models), including costs for rulebooks, and paints.
Warhammer 40K spin-off games
Other miniature-based games in the Warhammer 40K universe include Battlefleet Gothic (a spaceship wargame), Epic 40,000 (a much larger scale war simulation, with much smaller 6mm miniatures), Necromunda (gang fighting in a large underground slum), Gorka Morka (similar gang fighting based on a desert planet, with a focus on scavenging), Space Hulk (Space Marine Terminators vs Genestealers on an abandoned spaceship - inspired by the movie Aliens) and Inquisitor (an even smaller scale fight simulation, with relatively large 54mm models).
Computer games
Several computer games have also been based on Warhammer 40K, such as Fire Warrior, Chaos Gate, Space Crusade, and Dawn of War. The popular computer game Starcraft is also thought by some to have been largely copied from the Warhammer 40K universe.
- Warhammer 40,000: Dawn of War
- Warhammer 40,000: Chaos Gate
- Warhammer 40,000: Fire Warrior
- Warhammer 40,000: Rites of War
- Final Liberation: Warhammer Epic 40,000
- Space Hulk: Vengeance of the Blood Angels
- Space Hulk
Apart from official computer game projects there have also been a number of Modification developer teams inspired by the Warhammer 40K background.
Non-wargame products
Include books, comics and art albums. Books include the Gaunt's Ghosts series by Dan Abnett.
Background
Setting
The Warhammer 40,000 gameworld is most readily characterized as a gothic science-fantasy setting. The central and most popular elements of the Warhammer 40k universe are the Space Marines, futuristic versions of fantasy knights and the finest warriors of the Imperium of Mankind, a dystopian and degenerate galaxy-spanning civilization.
Since it originally was created as a sci-fi spinoff of the Warhammer Fantasy Battle game, the 40k gameworld contain many elements of the fantasy genre, for example the concept of magic and adapted versions of classic fantasy races. The eclectic mix of inspirational sources for the 40k universe include classic and contemporary sci-fi, horror and fantasy movies and television series and the works of reknowned genre authors such as Frank Herbert, H.P. Lovecraft, Michael Moorcock and J.R.R. Tolkien, medieval, baroque and surrealist art (especially H.R. Giger), popular depictions of historical settings, such as the World Wars, Victorian Britain, Imperial Rome, Nazi Germany and Soviet Russia.
Therefore, there are countless anachronisms and juxtapositions in the Warhammer 40K setting.
Timeline
- Fabricatorgenerals Timeline (http://www.geocities.com/fabricatorgeneral/general/40000timeline.html)
- Criticalhits Timeline (http://www.criticalhit.co.uk/cgi-bin/wh40ktl.cgi?all)
Galaxy Maps
- Darkmillennias Galaxy Map (http://www.darkmillennia.net/QuadrantMap_pages/GMap.htm)
Notable characters
- The Emperor
- Horus
- Abaddon the Despoiler
- Cypher
- Commander Farsight
- Eldrad Ulthran (deceased)
- The four Chaos Gods (Khorne, Slaanesh, Nurgle, Tzeentch)
Armies
The Forces of the Imperium
- Alien Hunters (Ordo Xenos)
- Daemonhunters (Ordo Malleus), including the Grey Knights
- Imperial Guard
- Space Marines (of which there are various chapters)
- Witch Hunters (Ordo Hereticus), including the Sisters of Battle
The Forces of Chaos
Ten thousand years ago, the Horus Heresy nearly tore the Imperium apart. Forces loyal to the dark gods of the Warp corrupted nearly half the Space Marine legions, and plunged the Imperium into a cataclysmic civil war. The Imperium defeated the traitors, but at great cost.
The Forces of Chaos still tear away at the Imperium. The sinister whispers of the dark gods turn many people away from the Emperor and their own people, and the remnants of the traitor Space Marine Legions still reside in the Eye of Terror, occasionally striking out against their former home.
The Xenos
Mankind is not the only sentient race in the galaxy. Many other races vie for survival and dominance of the galaxy. To the Imperium, all of enemies to be destroyed.
- Dark Eldar
- Eldar (Craftworld, Exodites, Outcast, Pirates and Harlequins )
- Necrons, C'tan
- Orks (also Gretchin)
- Tau, including the Kroot, Demiurg and Nicassar
- Tyranids
Historical species
"Sideshow" species
Planes of battle
The battle for survival takes place on two different planes of existance:
See also
External Links
- Criticalhits Background (http://www.criticalhit.co.uk/w40krp/appendix.shtml)